Introduction to Scratch

Course Title: Introduction to Scratch for Kids (Ages 6-8)
Course Overview: The Introduction to Scratch course is designed to introduce young children, aged 6 to 8 years old, to the world of coding and computer programming through the use of Scratch, a visual programming language. The course aims to provide a fun and interactive learning experience, enabling kids to create their own animations, games, and interactive stories. Course Duration: This course is designed to be completed over a span of 8 weeks, with one hour-long session per week.


Course Objectives:
1. Introduce the basic concepts of coding and computational thinking.
2. Familiarize students with the Scratch interface and its key features.
3. Enable students to create simple animations and interactive stories using Scratch.
4. Develop problem-solving skills through coding challenges and activities.
5. Encourage creativity and imagination by allowing students to design their own projects.
6. Foster collaboration and sharing of projects with peers.

Course Outline:
Week 1: Introduction to Scratch
• Introduction to Scratch and its features
• Exploring the Scratch interface
• Creating and saving a new project
• Adding and moving sprites

Week 2: Sprites and Backgrounds

• Selecting and customizing sprites
• Importing new sprites and backgrounds
• Changing sprite costumes and backdrops

Week 3: Animations and Movements
• Creating simple animations using Scratch blocks
• Controlling sprite movements with keyboard inputs
• Changing sprite sizes and directions
Week 4: Sounds and Music
• Adding sound effects to projects
• Playing and stopping sounds
• Composing music with the sound editor

Week 5: Interactive Stories
• Introducing the concept of storytelling with Scratch
• Creating dialogue and character interactions
• Adding branching narratives and multiple endings

Week 6: Games and Challenges
• Designing and coding simple games
• Creating levels and challenges within games
• Adding scoring and win/lose conditions

Week 7: Events and Interactions
• Understanding event-driven programming
• Using event blocks to trigger actions
• Creating interactive projects with user inputs

Week 8: Project Showcase and Wrap-up

• Reviewing and polishing projects
• Sharing projects with peers
• Showcasing projects to family and friends
• Course evaluation and completion certificates